28 10 2009


Assassin’s Creed was one of 2007’s biggest game titles. Ubisoft published the third person action-adventure video game for the Xbox 360 and Playstation 3. The story is based around genetic memory, where a person’s mind holds the memories of past ancestors. Of course there is an evil organization exploiting this discovery, which is where we enter the game as a kidnapped bartender who apparently holds the key to taking over the world. The company Abstergo Industries accesses Desmond Miles’ genetic memories but requires us to play through his ancestors’ life to discover the location of a lost artifact.

Assassins Creed II begins where its former title left off, allowing PC gamers to get a part of the action as well unlike its counterpart. But instead of playing as the assassin Altaïr Ibn La-Ahad in 1191, we are thrown into a completely different time period of another ancestor called Ezio Auditore di Firenze. There has not been much information released of the games plot other than Ezio is a Florence nobleman turned assassin in the 15th century because of some sort of family dispute. But we can still expect to have a captivating story that will match, and even succeed, the original Assassin’s Creed.

Ezio is said to be a much more impressive assassin than Altaïr, with a new set of weapons and gadgets at his disposal, courtesy of Leonardo da Vinci who is playing a major role in this game as well. You will see many familiar historic characters such as Leonardo himself, Niccolò Machiavelli, Caterina Sforza and Lorenzo de’ Medici. Players will be able to assassinate Ezio’s chosen victims all over Italy in places such as Venice, Rome, Florence, the Tuscan countryside, San Gimignano and Forlì.

Assassins Creed II takes place in an open world featuring non-linear game play. I am a fan of both level structured and non-linear games, but I do love to have the freedom of where I go, choose what order I complete my objectives in and have the ability to create a unique gaming experience. There are many differences between Assassins Creed and its sequel. The newest edition still keeps the free running game play which allows you to completely interact with Ezio’s surroundings, jumping over obstacles, climbing walls and assassinating from any angle. The graphics have been improved and the free running looks much more realistic with improved physics making the game look amazing. The sheer scope of the environment was an incredible feature in Assassin’s Creed and Ubisoft has apparently made Assassin’s Creed II even more expansive.

The game play revolves around free running but the combat in the first installment of the series was pulled off so well that I personally couldn’t get enough of it. It was in fact very, very easy to kill anybody that came near you with a single press of a button, but I found it great to try and make my character look as bad as possible. I attempted to pull of counters, combos; a variety of skilled moves and anything that would make Altaïr look like a real killing machine. Sure, I could just hold the block button and wait to counter any attacks that came my way. But if you do that it’s no wonder that so many fans complained about the repetitiveness of the game. Assassins Creed II features a new set of combat moves. Unlike his ancestor, Ezio favours hand to hand fighting. From the game play that has been released so far the various different moves look awesome. Like I’m talking seriously badass stuff that levels Gears of War 2 kind of badass but without chainsaws. Haha what am I saying, nothing is as badass as Gears. But Assassins Creed II looks like it will be closer than most of the games that I have played.

There is a wider variety of missions as well which will put the various idiots that need to have a game developer spoon feed them variety, rather than making it themselves, to rest. I get so annoyed when people say that the first installment to this series needed more variety because if you are actually good at the game then you wouldn’t be complaining. Get over yourselves. Now. Enjoy the good aspects of Assassins Creed and not just the bad ones. But on a more awesome note, this game has the variety that everybody wanted, but I’m still expecting some fan boys to complain because they, inevitably, are never happy. Instead of having six different intelligence gathering missions that help Altaïr with the main assassination, Assassins Creed II has a massive amount of side quests that let you assassinate heaps of targets rather than just the main nine in its prequel.

I’m going to just list a few game play features that really stood out to me so far. First of all Ubisoft has said to have made the assassinations have many different approaches which is a welcome change from the original’s almost linier kills. I really like the way that Ezio has the ability to use whatever weapons he has at his disposal, such as spears, swords, axes and what he has on his person such as the hidden blade and wrist gun. I love the fact that you can blend in with whatever crowds are around you and use things like smoke bombs and poisons, making Ezio seem more like an assassin than his medieval counterpart. Ezio can free run in a more realistic way and has a whole new set of killing moves at his disposal.

Assassins Creed II is well worth a purchase and is being released on November 11th for the consoles and early 2010 for the PC users. It has three different editions, which successful titles always have. The standard edition is going to be $100 while the white and editions black are $130 and $150. They include extra content such as new missions, a conspiracy booklet detailing historic people and events featured in the game and of course an Ezio figurine who is garbed in an upgraded black Assassin cloak which Ezio earns in the advanced stages of the game. You should buy it. Or else.







One response

29 10 2009

Hey nice preview it was very well written or should i say typed and continue making more reviews and previews like that.

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